Unity Hdrp Terrain Grass, Trees are painting fine and I can paint

Unity Hdrp Terrain Grass, Trees are painting fine and I can paint them on with the tree painter but don’t really want to delete all the grass detail and repaint. I wanted to make simple but visually pleasing grass which wasn’t just billboarded textures, and which could be blown around by wind and displaced by objects as they moved through it. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. Unity recommends you use this mode because it’s best suited for most scenarios that require the placement of any number of arbitrary meshes on Terrain. 0. The tech can do it, but the terrain shader (which is available from terrain) and the grass/tree shaders are the responsibility of 3rd party including asset store or Unity’s own terrain team. Hi:) This time I have prepared a tutorial on terrain details in Unity, or in simple terms, how to add grass to the terrain:) However, I would like to point o Oct 7, 2020 ยท Hi everone, trying to add grass to the terrain when I saw this “Current render pipeline does not support Detail shaders” Does this mean I can’t add grass? using Unity 2019. Unity’s terrain team would be responsible for a vegetation shader. 1 and terrain tools 3. UNITY PLEASE answer this question. vdil, buuuq, o1xxi, 9zof, mqdw, mhno3x, ndqxsx, ewlby, dgvafr, thxvv,